Sunday, August 9, 2020

Operation Chunky Bandit Mini-Campaign Turn 5

All,

Here are the map moves for Turn 5 of my campaign in South Leon.

Here's what happened:

FSNL1: ELIMINATED
FSNL2: Having suffered heavy casualties, hold at A4
FSNL3: ELIMINATED
FSNL4: ELIMINATED
FSNL5: ELIMINATED
FSNL6: Hold, A6
FSNL7: ELIMINATED
FSNL8: Hold, B6
FSNL9: Hold, D12
FLA1: ELIMINATED
FLA2: ELIMINATED
FLA3: Advance west, E5 from E7
FLA4: Attack TF Hammer, C8 from B8
FLA5: ELIMINATED
FLA6: Advance west, D10 from D12 

SLA A Co/TF23: ELIMINATED
SLA B Co/TF23: Having suffered heavy casualties, hold at B4
SLA C Co/TF Black: Hold, B5
SLA D Co/TF23: ELIMINATED
TF Hammer: Hold at C8, defend against counterattack by FLA4 
TF Hawk/Dusty: TF Dusty CO assumes command from fallen TF Hawk CO, advances C7 from D6
TF Bowie: Attack FLA3, E3 from F2
TF Redleg: Advance, C3 from E2
TF Razor: Advance, E3 from F2

So, it's the afternoon of D2 and things are progressing nicely, with two fights occurring this phase.  The indomitable Marines of TF Bowie are pressing ahead in the wilderness, looking to knock out FLA3, who'd received a bloody nose yesterday at the hands of the withdrawing TF Razor, while the aggressive, yet hard-pressed, TF Hammer hunkers down to defend its bridgehead over the River Shalabi from counterattack by FLA4.

V/R,
Jack

2 comments:

  1. I really like your mechanism to plot the course of your campaign. Its looks very scalable.

    --Chris

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    Replies
    1. Thanks, it’s worked through two campaigns now, lots of fun.

      Jack

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