It's 1100 on 13 April 1990, and Team 6-1 is on the run. Thirty minutes ago the team, led by Lt "Mikey" Trojas (who is also the commander of the Cuban Liberation Expeditionary Force's contingent in Cronistria), assaulted a building held by the Cronistrian National Guard (the military arm of the Cronistrian Communist Party). The CNG had ambushed a Cronistrian Democratic Militia (CDM) patrol and captured a key lieutenant. So key, in fact, that the leader of the Cronstrian Democrats, Andraz Gregor, personally asked for Lt Trojas' assistance in recovering the man.
So Mikey led his team to the target building and rescued the CDM Lieutenant. One of the men, Badger, had been hit, but Slate patched him up and he was quickly back in action. Which was a good thing: Team 6-1 began to exfiltrate to the southwest, and had only been moving (on foot) for approximately ten minutes when the sound of vehicles was heard to the northeast. It quickly became apparent the team was being pursued.
Mikey: "Badger, priority is getting The Lieutenant back to President Gregor. Whatever happens, you make sure the Lieutenant gets home."
I still wonder if Mikey, Chick, and Slate shouldn't have just run for it...
That's two for Badger so far...
The CLEF rolls a normal activation with random event, "Bravery," so I give it to Chick, whom I need to get back in the fight to deal with the enemy APC. In narrative terms, Chick mentally checked the situation: we're risking our lives to save some dork I don't even know, Mikey is down, the enemy is pushing up on us from two different directions, and they've got a damn armored vehicle. I need to get my shit together and get back in the fight...
Finally making himself useful!
The bad guys roll up a random event ("Let'em Have it!"), so one guy gets to fire twice.
So, this should be easy, right?
The two guys that just pushed forward fall back, as do the guys at top right.
I'm just glad he didn't get killed. Now that you mention it, he's kind of the point of the mission, and I've been a bit cavalier with him, haven't I?
I've got a 'good' guy and a hunkering guy on the left side of the river, two good guys and two out guys on the right (who need to get off table to the left). The bad guys have one hunkering guy in the northwest and one hunkering and two good guys in the northeast.
The CLEF rolls another random event, "Opening," which will come in handy.
But the good news is that Mikey is okay. He'll have a helluva headache and a scar for the ladies to dig, but he had only been knocked unconscious. Meanwhile, the enemy suffered 5 KIA and lost an armored personnel carrier.
Mikey soon thereafter went to meet with President Gregor and the head of the Cronistrian Democratic Militia, General Miroslav Denis. "Gentlemen, the soldiers we faced off against, the ones that pursued us after the hit, they were different. Different uniforms, different weapons, different gear, even sounded like they spoke a different dialect than you guys. They were very aggressive, and much better than anything we've seen so far from the Cronistrian National Guard, the Cronistrian People's Army, or the Yugoslavian Army. So who are these guys?" The Lieytenant backed up Mikey's assertions, but the only thing could add was that they sounded like Serbs; neither Gregor nor Denis had any idea whom the newcomers to the fight in Cronistria might be.
That evening Mikey went secure comms to ODA 626-Forward, just over the border in Italy with a radio reconnaissance team attached. What they were able to supply was quite interesting: it seems the new bad guys were from Serbia's 4th Special Forces Battalion, AKA "Damjanovich's Tigers," under the command of Major Mirko Damjanovich. The SIGINTers informed Mikey the Serbs were very concerned with keeping Cronistria in the fold and under the flag of communism. Furthermore, it has been noticed that a group of commandos from a Western country were in Cronistria (there were rumors of speaking English and Spanish, so no one was sure what country the commandos were from), and so Serbia sent its 4th Special Forces Battalion to Cronistria to deal with these Western interlopers.
So, a helluva fight! It drug a little bit there at the end where neither side could seem to finish off the other (the bad guys having lost five of nine and the good guys two of six), but finally the CLEF was able to get off the table. I didn't play any games this past weekend, but I played two games on Monday, and my plan is to play two games each day until I go back to work on 4 January. We'll see how this shakes out, and be patient as I'm playing my butt off and will have to catch up the batreps later. Also, I've decided to keep playing through on Cronistria and push back the launch of my South Leon campaign as I'm waiting on more troops.
I've almost finished up some good guys from Flashpoint Miniatures, then I've got a bunch more good guys on order from Geoff at QRF. I've also got a BTR and some helos on order from The Warstore, and I need to order some more Peter Pig bad guys. It's kind of depressing really, to realize how much more stuff I need and how much more painting I've got to do yet. And this doesn't even mention the two massive Napoleonic projects I've got going on, the modern aircraft (for Cuba Libre), my Battle of Britain stuff, a bunch of new 10mm modern Brits, a bunch of various WWII stuff in 10mm, and all my crap in modern 6mm... But I'll keep plugging away.