AKA, Ambush Alley in South Leon #3
It is now 0230 on 5 July 1990; two days ago militia members of the Free Leon Army (FLA, the bad guys) ambushed a South Leon National Police (SNLP) patrol. Task Force Razor, a Cuban paratrooper company led by Captain Soares and his trusty sidekick, Lt Hinajosa, moved out smartly, rescuing the SNLP officers, but at a cost of 1 KIA and 4 WIA to themselves. Everyone on the Cuban Liberation Expeditionary Force (CLEF) and South Leon government side were shocked; the FLA insurgency had been but a rumor of war for years, with various low-level bombings, assassinations, and sniper fire, but nothing anywhere near the size and ferocity of the attacks on 2 July. And now it was happening again...
Yesterday the FLA attacked an SNLP police station, then ambushed the SLA Quick Reaction Force (QRF) sent to aid them. Task Force Razor was called in to support; Captain Soares and his men were able to save the SNLP and QRF, then return to base, though it cost them: one paratrooper was killed and another seriously wounded. But not long after Task Force Razor returned to base, they received word the few remaining SNLP officers and SLA soldiers had abandoned the police station. Task Force Razor immediately mounted up, humped to the police station, and occupied it.
But it's 0230 in the morning now, and apparently the FLA is about to make its second assault on the SNLP police station.
I'm playing this out in 15mm using the old school "Ambush Alley" rules, as written. The is the first scenario out of the book, "Contracting Trouble," a classic of modern wargaming. My intent is to play out all five scenarios in the book in a row, to learn the rules, put them through their paces, and see if I dig'em.
The troops are all Eureka Minis.
Time to fight!
*Razor 02 failed the Reaction Test, so this group of bad guys will go first, and then I'm playing that they 'fall off' Overwatch. I didn't use Razor 01 to interrupt the bag guys as I figured Razor 02, in cover with body armor and rolling D8s against D6s, would be okay. There are still plenty of bad guys out there and I didn't want to risk Razor 01 also failing and falling off Overwatch.
*Razor 01 beat the bad guys in the Reaction Test, but didn't pass, so they also have fallen off Overwatch, with three insurgent groups still to activate!
What the hell!!!??? We don't take casualties early in the fight! Now what the hell are we in for?
Insurgents can either move or fire; having moved, they can't do us any harm, so we decide not to take a shot at them and risk falling off Overwatch with so many other enemy groups out there. We'll have to deal with those guys later.
*Again, that's me playing with D6 morale (D8 for the leader)...
*We had to roll another Reaction Test, and failed that with a 1, too! A third Fog of War card is on the way...
That was a Fog of War card; the bad guys didn't hit anything, but the card was for a fire.
Very interesting; I think that about seals the game. I'm not saying bad things can't happen, but I was doing pretty well without the tank, particularly when the enemy scored two hits but they turned out to only be walking wounded. There aren't any bad guys left on the table (okay, maybe a couple, but nothing crazy); I was already feeling like I could hold the police station for six turns, and now that the tank is here, I don't see the terrorists dislodging Task Force Razor.
*The tank is one of the 15mm 3D-printed Leopard IIs from Bashytubits.
But the reason the bad guy is shooting first is because we failed ANOTHER reaction test with a 1, so another Fog of War card is coming!
Yep, another Crosstown Traffic.
Every damn game, Razor 01...
*That was the end of Turn 6, game over, the Cubans held. I even cheated a little bit for the bad guys; that last burst of enemy fire shouldn't have happened, they are only allowed to move or shoot, and they had just moved. But I figured it was the end, plus they'd stood up to the combined fire of Razor 01 and 02, so what the hell...
In any case, Major Fulgencio, the Task Group Commander, called Captain Soares personally, congratulating him on a job well done and thanking him and his men for their dedication and sacrifice. Several hours later, Task Force Razor was relieved by South Leon Army forces, and the tired, dirty Cubans returned to their base to rest and refit. Major Fulgencio visited the company, and informing the paratroopers they were about to go on the offensive, looking to sweep the Mulan District of Diwala, a particularly troublesome neighborhood. "I'm not going to lie boys, I expect the fighting to be pretty intense, so get your gear ready and get your minds right."
And with that, Captain Soares sat down with his command group and began planning the assault.