AKA The reduction of Dubrovna, Fight #4
It's 0630 on 2 July 1990 and Battlegroup Elias is again moving up to its jump-off positions. Yesterday saw the Cubans attack a strong defensive position, Hill 489, and defeat it in detail, causing approximately 75 enemy casualties and capturing approximately 400. The Cubans had gotten extraordinarily lucky in that a patrol spotted a covered and concealed approach into the enemy line, which allowed its units to infiltrate and flank the enemy bunkers, which drove the numerically superior enemy force to flee headlong from the fight. Cuban forces were able to circle around and block the route of escape, which is what allowed them to bag so many Communist troops (also keeping in mind that the enemy troops in and around the town of Dubrovna are already encircled and cut off from other Communist forces, so they're morale wasn't all it could be).
As Battlegroup Elias rest, refit, and reorganized, Cuban air and artillery pounded Dubrovna all through the night. Rather than an all-out assault on Dubrovna, Captain Elias has elected to try to infiltrate his infantry on foot, behind a creeping barrage, and once the artillery has moved on and the troops are on the edge of town, the Battlegroup's mortars will give the forward edge of town one more sharp, quick pounding before the grunts push forward.
Team Leader: Corporal Lira
SAW Gunner: LCpl Galban
Assistant Gunner: PFC Aguilar
Scout: Private Salazar
Team Leader: Corporal Lupe
SAW Gunner: LCpl Garcia
Assistant Gunner: PFC Abrera
Scout: Private Solis
In real life we'd use what is called a "Grid Reference Graphic" (GRG), which is part of the overall op plan, used to designate each structure so it can be easily referenced by troops operating on the ground and for the coordination of supporting fires. It's real simple: bottom building is B1, left B2, top B3, and right B4. So the enemy has a rifleman and machine gun in B3, an MG in B4, and a single rifleman in B1 and B2, with flankers to the left (south) of B2 and the right (north) of B1.
The rifleman on the 2nd floor of B3 (top center) is good to go, but the rifleman at B1 (far right)...
*The boy actually rolled another kill, but I figured it wasn't fair to kill the machine gunner on the first floor as there was no way the grenade would be able to penetrate the thick stone floor.
These damn dice!!!
Mission accomplished, the squad consolidates, Team 1 in B3 and Team 2 in B4. They take up defensive positions, redistribute ammo and water, and Cpl Lupe moves back to tag PFC Abrera's body (1 KIA, enemy 6 KIA). Cpl Lira calls in the pro-word for objective taken, and 2nd and 3rd Squads immediately go streaming past them to the west, securing the next to buildings without firing a shot. 2nd Platoon now passes through 1st Platoon, and they come smack up against Old Town, the original section of the town of Dubrovno, a sniper's paradise of narrow, cobblestone streets surrounded by two story buildings with nooks and crannies everywhere. Well, someone's gotta clear that rat's nest, looks like 2nd Squad, 2nd Platoon is up next.
Which, of course, is the next fight, and it's an absolute mess!